
PacMan Clone
Staffordshire University 2019 Assignment for Fundamentals of Games and Graphics module.
Created using C++ and S2D library.
Source files available on GitHub
Games Developer
C++ | C# |
dot Net | HTML |
JavaScript | GitHub |
Unreal Engine | Unity |
A collection of games and applications of which I have participated;
Staffordshire University 2019 Assignment for Fundamentals of Games and Graphics module.
Created using C++ and S2D library.
Source files available on GitHub
With a passion for games since a young age, I began persuing my dream of developing computer games in 2018.
I am currently taking my hobby of making games since the age of 11, to a professional level using the skills gained in my spare time and collating them to excell as a developer. I enjoy the logical process required to find solutions, resulting in enjoyable game-play.
I was a programmer on the wining team at a game jam held at Staffordshire University and have been motivated to participate in as many game jams as possible while studying full time.
I enjoy attending gaming exhibitions as they provide the opportunity to converse with other professionals in the industry. I share my appreciation for their efforts and learn from their views and experiences.
To attain my personal goal of having my name in the credits of a triple A titled game, I intend to use my extensive range of technical skills and experiences within a suitably challenging role and an establishment that can nurture my talents in the computer game programming industry at a professional level.